HyperMorph

NicolePac
NicolePac Altair Community Member
edited October 2020 in Community Q&A

Hi there! I would like to morph one 3D shape into another to assess deformation. I have done this by making a surface mesh out of one shape and morphing it onto the surface of the other. I would now like to extract data on how far the nodes moved in the x,y, and z directions (I really only need max, min and average motion of the nodes). Any tips on how to do this? A detailed explanation would be useful.

Do I need to set up a local/global domain to extract information?

Another question, I have linear elastic material properties that I could assign to each shape. Would this alter the effect of morphing - or does the morphing algorithm ignore these properties?

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Answers

  • Koushik Chandrashekhar_21806
    edited March 2020

    Hi Nicole,

     

    Kindly look at the attached video which shows how to do morphing. First domain is created, then 'map to geom' option is used. 

     


     

  • NicolePac
    NicolePac Altair Community Member
    edited March 2020

    Hi Koushik,

     

    I have already done the steps in this video. Now I want to assess how much the mesh needed to translate in x y and z directions. Do you know how to extract this information?

     

    Thanks.