Hello,
I have a simple model with 2 rollers in contact (3D rigid contact).
The top roller can translate vertically because of the spring, while the bottom roller can rotate because of the motion defined.
I'd like to simulate the rotation of the top roller, caused by the rotation of the bottom roller (friction on).
If I set a revolute joint on the top roller, it remains fixed for all the time and doesn't translate too, so I don't know how to let the top roller translate vertically and rotate around its CG.
It would be great if you could help me, thank you!
I'm sending you a zip with the model.
Best regards