How to create a cube with a conforming face on top of an organic object?
I have an organic object, let's say it's a bone like the tibia. I want to create a box on top of that bone. I have the .iges file of the bone. How do I generate a cube with one face that conforms the top of the bone? For context, I know how to turn the iges file into a tetra mesh but I am not quite sure how to create a box with a conforming face to the bone. Would anyone have an idea how to pull this off? I want to do this in only Hypermesh because I am already using multiple programs in my project.
Answers
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Hello,
Not entirely sure what you mean. Can you provide an image?
Are you trying to have a matching mesh or matching topology (geometry) from bone to cube?
If you need matching topology/geometry you could try boolean with the cube and bone geomtery.
If you need matching mesh you can copy/paste the mesh of the bone to the cube and associate the nodes to geometry.
However, I am having a hard time visualizing what you need.
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Hi!
Would this be a better picture?
I would have a bone mesh and then a cube encapsulating it.
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