Hi,
In Hypermesh's database, I see :
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normalx
The x component of the element normal (double).
normaly
The y component of the element normal (double).
normalz
The z component of the element normal (double).
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I'm curious to know how Hypermesh compute the normal vector of a quad4 element ?
In simple case, all 4 nodes of quad4 are coplanar, it's simple.
However, when the 4th node is not coplanar to 3 others, how to compute?
And for quad8 elems, how to do compute ?
Thanks,