layering/offsetting Tet Mesh?
Answers
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Hi Pka1991,
I am sorry, I did not understand your question. could you please explain with a picture?
you can try meshing by changing different parameters in tetramesh panel like changing the pyramid transition, growth rate, etc... This may some how help you achieve what you want.
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Altair Forum User said:
Is it possible to offset a 3D tet mesh so that the inner object can be a uniform body (no shark edges)?
Thanks!
Yes, offcourse
you can do it by first enter panel 2d>element offset> solid layer
make any number of layer as you want => this will generate hexa elements
then press shift+F6>solid element => split hexas into tetras
so your tetra model seems to be 'uniform'
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Thank you tinh! So very helpful!
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A 'uniform' mesh is OK for .... a 'Powerpoint presentation' only /emoticons/default_smile.png' alt=':)' srcset='/emoticons/smile@2x.png 2x' width='20' height='20'>
A 'good' mesh is OK for any analysis which brings to you good results.
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I agree with you, I care more about a good mesh to properly model the outside layer of bone as cortical and the inside layer of cancellous. I just did not know to make an offest with tet mesh that was smooth on both sides.
Thank you
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