layering/offsetting Tet Mesh?

Altair Forum User
Altair Forum User
Altair Employee
edited October 2020 in Community Q&A

Is it possible to offset a 3D tet mesh so that the inner object can be a uniform body (no shark edges)?

 

Thanks!

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Answers

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited August 2014

    Hi Pka1991,

     

    I am sorry, I did not understand your question. could you please explain with a picture?

     

    you can try meshing by changing different parameters in tetramesh panel like changing the pyramid transition, growth rate, etc... This may some how help you achieve what you want. 

  • tinh
    tinh Altair Community Member
    edited August 2014

    Is it possible to offset a 3D tet mesh so that the inner object can be a uniform body (no shark edges)?

     

    Thanks!

     

    Yes, offcourse

    you can do it by first enter panel 2d>element offset> solid layer

    make any number of layer as you want => this will generate hexa elements

    then press shift+F6>solid element  => split hexas into tetras

    so your tetra model seems to be 'uniform'

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited August 2014

    Thank  you tinh! So very helpful!

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited August 2014

    A 'uniform' mesh is OK for .... a 'Powerpoint presentation' only image/emoticons/default_smile.png' alt=':)' srcset='/emoticons/smile@2x.png 2x' width='20' height='20'>

     

    A 'good' mesh is OK for any analysis which brings to you good results.

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited August 2014

    I agree with you, I care more about a good mesh to properly model the outside layer of bone as cortical and the inside layer of cancellous. I just did not know to make an offest with tet mesh that was smooth on both sides.

     

    Thank you