Modifying 3D tet mesh based on 2D tet shell mesh question

Altair Forum User
Altair Forum User
Altair Employee
edited October 2020 in Community Q&A

As shown in the attached  the tet volume mesh in green and is not very good. The red is the 2D automesh (just shell mesh on the surface). This automesh is very clean and I am wondering how to create the 3D mesh from this 2D mesh. 

 

Thank you!

<?xml version="1.0" encoding="UTF-8"?>post-32623-0-77206000-1408284647_thumb.j

<?xml version="1.0" encoding="UTF-8"?>post-32623-0-42028600-1408284654_thumb.j

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Answers

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited August 2014

    Check your 2D mesh for a closed volume. Then go to '3D' -> 'Tetra mesh' -> See screenshots.

     

    <?xml version="1.0" encoding="UTF-8"?>post-889-0-24766600-1408296039_thumb.png

    <?xml version="1.0" encoding="UTF-8"?>post-889-0-45456100-1408296048_thumb.png

  • Rahul_P1
    Rahul_P1
    Altair Employee
    edited August 2014

    pka 1991,

     

    Please see a tip and trick document called A checklist for reviewing a tria mesh before tetra meshing it and tips for tetra meshing. here - http://www.altairhyperworks.com/tip_hm.aspx

     

    since your geometry is really complicated, looks like a bone from STL, I suggest you use Shrinkwrap, see 

     

     HyperWorks Desktop Applications > HyperMesh > User's Guide > Meshing > Surface Meshing > Shrink Wrap Meshing in help,

     

    When you need to convert an .stl representation of a model into a tria/quad mesh; shrink wrap provides a quick and efficient way of achieving this.

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited August 2014

    Thank you Tinh and Rahul so much. That really helps me.

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited August 2014

    Dear Rahul

    You are righ. But whenever I use shrinkwrap option I have no control on the elements density on the surfaces. I think by going with bias 2D mesh I can create very good 2D emsh on  the surface and then convert them to 3D mode (the thing that Tinh;s suggested)

    any way. thank you guys for helping me.

    Regards