renumber by include
Hi all,
i am looking for an option to renumber a l l the entities inside an include at once. like tool -> renumber: all, but only within a specific include file. Is this possible?
Would be nice to have an entry like 'renumber include all entities' or something on the context menu in the model browser (include view).
Answers
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I see that you can select entities by include for instance , you can select nodes by include and renumber when in the single sub panel,
nodes > yellow entity selector > by include
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Hi,
yes i already knew that you can renumber via single subpanel, an answer to my actual question would be fine /emoticons/default_biggrin.png' alt=':D' srcset='/emoticons/biggrin@2x.png 2x' width='20' height='20'>
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OK, please use that as the workaround, I apologize for the inconvenience.
To renumber from the include view of the model browser is going to be implemented in the next release, in one of its feature updates (13.0 - 120) , you can check back with me about it at that time.
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Altair Forum User said:
OK, please use that as the workaround, I apologize for the inconvenience.
Altair Forum User said:Hi,
yes i already knew that you can renumber via single subpanel, an answer to my actual question would be fine /emoticons/default_biggrin.png' alt=':D' srcset='/emoticons/biggrin@2x.png 2x' width='20' height='20'>
To renumber from the include view of the model browser is going to be implemented in the next release, in one of its feature updates (13.0 - 120) , you can check back with me about it at that time.
Hi,
Enter panel Tools>renumber
at include browser, click 'add to Panel Collector' then click on includes to be renumbered
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Tinh,
This is another workaround and some may find this to be easier.
note, for example, if one has properties and materials etc in the include, this method will require that the include is expanded and the props and mats collector groups are added separately, with the entity in tool renumber also being changed to props and mats respectively.
As explained a direct feature will be added in the upcoming versions/release
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