Surface Drape - Control Deformation, Add Multiple Objects

Altair Forum User
Altair Forum User
Altair Employee
edited October 2020 in Community Q&A

How can you control the amount of deformation with SurfDrape?  It's doing a loose deformation, taking each object control point and doing a move transformation from the base UV to the target UV.  A single span curve remains a single span curve.  

How can I achieve zero deformation?  I only want a move/rotate transformation on the object's local axis is moved and rotated from it's base UV to the target UV.  Or a full deformation, where the objects path on the base UVs are used to interpolate a much more complex object on the target?

 

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Answers

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited November 2016

    Also, why can I only transform one object at a time?  I'm hoping to do a flat layout and transfer it to a target surface.